JAKE TAN JUN KANG
JXKETAN@gmail.com / +65 9788 7070
New Media Artist
User Experience Designer
“I have a keen interest in coding, a curiosity for understanding how things work, and I dream of electric sheep (sometimes).”
Jake uses his technical skill sets as a tool to engage in topics about human, machine and nature’s relationships with each other. Having studied both interactive media and new media, his works explore the relationship between the natural and the man made. Creating thoughtful interactions and experiences that question what it is to be man in a society of machines. Adapting machine languages(coding) into physical spaces and sculptures, he has mastered softwares and hardwares like Unity, Max/MSP/Jitter, Touch Designer, Rhino, SparkAR and the Arduino microprocessor platform to create fluid and interactive works. To be man or machine, Jake chooses to be somewhere in between.
Jake’s line of work includes public space installations, robotics, virtual and augmented reality games and application design, 3D computer aided designs and experimental films. He was a Creative Technologist at KULT3D, an artist exhibition space and creative agency, while pursuing his final year of studies majoring in Interactive Media. His work has been exhibited in festivals like RE•MIX Festival 2020, NOISE Metaverse 2019 and Campus Party Singapore 2018.
Jake was recently awarded the STEAM Imaging II Award by Fraunhofer MEVIS and Ars Electronica and will be exhibiting in the acclaimed urban media art festival Ars Electronica 2020 in Linz, Austria.
Good Communication Skill
Keen to Learn
Photography - Professional Practice since 2011
Cinematography - Professional Practice since 2011
Graphic Design - Freelance Professional Practice since 2013
Teaching - Professional Practice since 2017
Programming - Professional Practice since 2019
User Experience Research
Virtual Reality, Augmented Reality
Adobe Photoshop, Illustrator, XD, Premiere Pro, After Effects, Lightroom, Final Cut Pro
Arduino, Raspberry Pi, Max/MSP, TouchDesigner, SparkAR, Unity, XCode